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Steppe Pariah

(image)

Those rejects of the IceWind order who achieve veteran status in their art are looked upon as akin to minor criminals. However not even the Herders can deny that they are more then a little useful. Pariahs have little loyalty to the clan and rarely fight except for an incentive. When they do, they specialise in flushing foes from fortified positions or difficult terrain.

Special Notes: The strike of the Pariah is of a magical variety and always has a high chance of success.

Évolue à partir de : Steppe Outcast
Évolue en :
Coût : 46
PV : 65
Mouvement: 5
XP : 100
Niveau: 3
Alignement : chaotique
IDBM Steppe Pariah
Capacités :
(image)frigid touch
froid
27 - 1
corps à corps
magique
Résistances :
tranchant-20%
perforant-10%
contondant-10%
feu-20%
froid20%
arcane0%
TerrainCoût des mouvementsDéfense
Caverne250%
Château160%
Collines260%
Eau peu profonde330%
Eau profonde9920%
Forêt260%
Forêt de champignons350%
Gelé150%
Impraticable9920%
Infranchissable9990%
Marais340%
Montagnes360%
Plat150%
Récif-0%
Sable240%
Village160%